Within this role, you will help push the capabilities of modern video game hardware to the limit. You will use your knowledge and experience to provide advice on the effective implementation of cutting-edge techniques and optimisations specific for modern hardware.
The client is regarded as a global leader in providing deep technical support to game developers, and you will be part of a world-class team at the sharp end of finding answers to the complex challenges developers face. If you love stretching the limits of what is technically possible, and you are eager to learn new things, then you will fit right in.
This role is a great opportunity to work on the exciting features and technologies that will shape the future of video games before they are announced.
You will communicate with game teams online, as well as face-to-face, and have the opportunity for on-site visits to developers across Europe. You will be in direct contact with the engine programmers from some of the biggest and best game studios in the industry, as well as with teams making their first console title.
In addition to the primary technical support tasks, you will have the freedom to research and develop efficient techniques; write components, tutorials and whitepapers and create and deliver presentations at both public and internal conferences. You will also be involved in an element of project work and software development; creating, or updating, libraries, tools and sample code to help our developer community.
We offer flexible working hours and the opportunity to work from home .
Required Skills/Experience
The following skills/qualifications are highly advantageous
Other information
You will need to be a strong team player, but be able act independently, professionally and proactively. You should be quick to learn new skills, be eager to embrace new challenges and be willing to travel from time to time.
To apply for this job email your details to sgtechnologyuk@gmail.com